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- on enterFrame
- set lrollOver to 0
- if rollOver(3) then
- set lrollOver to 1
- go("enemies return")
- end if
- if rollOver(5) then
- set lrollOver to 1
- go("mroll 1")
- end if
- if rollOver(6) then
- set lrollOver to 1
- go("mroll 2")
- end if
- if rollOver(7) then
- set lrollOver to 1
- go("mroll 3")
- end if
- if rollOver(8) then
- set lrollOver to 1
- go("mroll 4")
- end if
- if rollOver(9) then
- set lrollOver to 1
- go("mroll 5")
- end if
- if rollOver(10) then
- set lrollOver to 1
- go("mroll 6")
- end if
- if not lrollOver then
- go("enemies 2")
- end if
- end
-
- on exitFrame
- go(the frame)
- end
-